VitalVEDA
LinkTreeTwitterWebsiteYoutube
  • 🟡Introduction VitalVEDA
    • Target Market & Segmentation
    • VitalVEDA Mission
    • Product Proposition
    • VitalVEDA Solutions
    • WEB3 Fitness App
  • 🟡Ecosystem & Key Products:
    • 🏋️VitalVeda Workout Program Platform
    • 🤽‍♀️VitalVeda Training App Design
      • Application Mockup Design
      • Application User Flow
  • 🟡Standout Features: Exercise & Earn
    • Exercise by VitalVEDA Fitness Programs
    • How VitalVEDA Program works?
    • Participation Steps
    • VitalVeda Application User Flow
    • Governance DAO
    • Modules For Trainer
    • Modules For Users
    • VV Fitness Programs
  • 🟡Go To Market Strategy
  • 🟡VVFIT, The Official Token
    • 🏊VVFIT Tokenomics
  • 🟡Fitness App Market Analysis
    • Competitor Analysis
  • 🟡Partners & Backers
  • 🟡Our Team
  • 🟡RoadMap
Powered by GitBook
On this page

Was this helpful?

  1. Introduction VitalVEDA

VitalVEDA Mission

Advantages Over Existing Fitness Apps

As part of our mission to enhance our users' physical fitness and well-being, they can get rewarded VVFIT tokens and interact with other like-minded individuals globally.

VitalVEDA is a WEB3 ecosystem that combines AR & AI technologies to create a virtual world for engaging in activities that can improve your well-being - your health and fitness. As a VitalVEDA user, you can engage in physical activity-related programs with others from across the globe and earn VVFIT tokens while staying healthy.

You can use the tokens to purchase additional in-game incentives and gamified mechanics, which have a tangible impact on your in-game experience. The token's usefulness will be realized by forming a Decentralized Autonomous Organization (DAO), which will transform the community input into community governance. Even the most casual gamer holding VVFIT tokens will have a voice in what happens with the VitalVEDA ecosystem.

Identification of Target Audience Groups

VitalVEDA's target audience consists of these main groups:

  • People who are looking to get in shape and need some motivation

  • People who are already active and would like to track their fitness progress

  • People looking for a new workout routine

  • People who travel often and need a fitness app that can accommodate their mobile schedule

  • People with chronic health conditions or injuries who need to be mindful of their physical activities

  • People who are looking for a social support system for their workout

  • People who like to compete with others

  • People who are dissatisfied with their current fitness apps.

PreviousTarget Market & SegmentationNextProduct Proposition

Last updated 10 months ago

Was this helpful?

🟡